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Bario Norte
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Posted - 2013.05.04 06:32:00 -
[1] - Quote
Loney wrote:COPY AND REPLY TO THIS IF YOU THINK ITS A GOOD IDEA SO THE DEVS WILL TAKE A SERIOUS LOOK AT IT
Overall I like all the changes suggested in the Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + Companion blog... However I have a suggestion related to the ICE mining.
If CCP is reducing the ICE in HIGHSEC and giving more ORE incentive for players to move players to LOWSEC or NULLSEC then you need to do something about the COMPRESSION game mechanics.
Suggestions
1. Buff the RORQUAL stats for compression. a. Increase the ICE/ORE HOLD by 100%. b. Increase the COMPRESSION FACTORY SLOTS by 100% c. Decrease the COMPRESSION TIME by 50%.
If my numbers are not realistic (I think they are) please do your own calculations and adjust them as necessary.
2. Create a POS module for ICE/ORE COMPRESSION. a. Make it big like a Rorqual and take up a lot of CPU/POWER resources on the POS. or b. Make it small like a refinery so you can put several of them on a POS.
This could be done instead of changing the Rorqual stats or it can be done as a added feature/option.
Thanks, Loney
COPY AND REPLY TO THIS IF YOU THINK ITS A GOOD IDEA SO THE DEVS WILL TAKE A SERIOUS LOOK AT IT
[ Something needs to be done with the Rorqual if they are doing all these changes to ICE and expect that 20% of the ICE is not going to be mined in highsec.
After the patch the HULK will roughly mine 200 blocks of ICE an hour with max skills and an implant... The rorqual can only compress roughly 320 blocks of ICE and hour... this is THE STUPIDEST THING EVER!
1.5 HULK TO ONE RORQUAL for compression of ICE... I CCP was trying to make this a group activity for mining in 0.0 but do you really expect a corporation of 32 Exhumer pilots to mine for 1 hour and then ALL 32 jump into a Rorqual and compress for 1 hour?
The Rorqual need a few things done... Make the Compression RATE of ICE EQUAL to the MINING rate of a HULK... then make the RORQUAL be able to support something more then 1.5 hulks... like each Rorqual should be able to support 10+ Hulks...
If you decrease the compression time by a little (by giving rorqual a compression bonus per level) and increase the number of slots to 10-11 for compression on the rorqual (either by flat number of slots or again a rorqual bonus per level) then it would make that much more sense.
Honestly the Tractor beam, scanner, and drone bonuses are total lame in my opionion and we could lose those to make up for the bonuses I suggested above.
Please do it.... so it can come out with this patch and not like 6 months later!!!!!
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Bario Norte
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Posted - 2013.05.04 08:20:00 -
[2] - Quote
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Bario Norte
Billionaire's Club
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Posted - 2013.05.04 08:21:00 -
[3] - Quote
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Bario Norte
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Posted - 2013.05.04 08:22:00 -
[4] - Quote
CCP Fozzie wrote:
We are not currently planning to improve ore or ice compression, including the rates of compression or Rorquals. We encourage those ice miners that outpace their Rorqual capacity to try selling the excess on local markets, I think they may find people willing to buy their products.
You say you are not "planning" changes... but ICE compression will be by far at a disadvantage... can you please take a look at just doing something about the ice compressions so its not like 1.5 HULKS for 1 Rorqual!!!
Also, the "local market" as you stated will not buy the volume of ice that is mined in o.o even if prices are WAY LESS then jita prices. Furthermore, it does not solve the problem about how to get the ICE to so-called (0.0 market hub) from the mining system!
Thanks. |

Bario Norte
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Posted - 2013.05.04 08:33:00 -
[5] - Quote
Vaerah Vahrokha wrote: What will happen in more detail, should be this: first days: massive reduction in ice mined due both to bots breaking and people simply not being informed and just not finding belts. Then the new and stupid mechanic will become known and people will know they MUST get there first and hoard as much as possible. Some might even try switching to full yield Hulks, with booom-tastic tears results. This will lead to a "sawtooth" usage, where more miners than now - also coming from surrounding empty ice systems will flow to the remaining belt, achieving higher numbers of ships than today. At this point, estimating 200 up from the current 120-150 is not an huge jump in theorycraft. After some weeks, miners will begin to understand that most just can't get enough of the stuff (Caldari ice) before it's gone and will give up. How exactly they'll "give up" will translate: migrate to Amarr ice, move to roids or unsub mining accounts is not predictable, but I do hope CCP gets a slap in the face for inventing such an asinine timer. Slaps in face are what drove CCP to do some of their best work, look at how good the mass unsub after the GREED IS GOOD + "let's release half assed, half made patches" period: after the slap, CCP started delivering more focused and practical and even fun patches again.
What I got form all this and the last 2 dozen post of your are that:... you are going to sell your botting accounts cause you don't want to move to LOWSEC or NULLSEC to mine. |
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